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Gigabash DLC Ultraman

Ultraman character model of Gigabash DLC
This artpiece is so simple looking yet it pose one of the greatest challenge for me to work on, the preciseness and accuracy to get the right feel for the head is so painstakingly difficult, for example the shape of the eyes , the curvature and angle of the fin , curvature of the head it all is so tricky to capture where tv series and movie is your only reference, nevertheless in the end, the more difficult the process is, the more rewarding it gets! I am grateful for the opportunity to model the hero of many people's heart.

Thanks to Chee Sang for the artistic guidance and support along the way
https://www.artstation.com/leongcs

I am responsible for the modeling ,texturing and engine integration for the character